Location: Cupertino,CA, USA
The Apple Design Team is seeking an Applied Biomechanics Researcher to support the development and design of future products. This is an active role where collaboration with an immense number of partners across the company is necessary. An ideal candidate has fluency across disciplines related to human experience, though focused expertise in biomechanics is necessary. They readily move between minute details and big ideas. Comfortable in any environment, their presence reassures others and solicits unfiltered feedback. They are technical, but also extremely intuitive and empathetic, capable of expressing objective evidence through compelling storytelling, championing the holistic human experience.
Description
The Applied Biomechanics Researcher will be an integral part of an interdisciplinary research team within Design, generating insights to support product development. This role is responsible for framing questions, conducting studies, analyzing data, interpreting results, communicating actionable insights, and facilitating collaboration with cross-functional research teams. The team is expected to balance scientific curiosity, engineering practicality, and design sensibility.
Some responsibilities include:
* Work hands-on with prototypes. Work with mechanical, electrical, and soft goods engineers on building novel and custom instrumentation. In conducting studies, should have the ability to gather robust biomechanics data while gauging and incorporating subjective feedback, with the agility to adapt research methods Data reduction, analysis, and interpretation. Clear, concise, actionable communication of research to designers and cross-functional audiences. Ability to zoom in and out - see the minute detail and big picture concurrently.
Key Qualifications
* 3-5 years research experience: Musculoskeletal, soft tissue, locomotion, exoskeleton biomechanics, and sports biomechanics
* Prior experience working in industry is highly preferred.
* Prior experience working with designers and engineers is highly preferred.
Education & Experience
Master's Degree or PhD in related fields.
Additional Requirements
* Wide range of biomechanics toolboxes: 3D motion capture, inertia measurement unit (IMU),
* instrumented force/pressure measurements, electromyography (EMG), muscle oxygenation,
* indirect calorimetry, musculoskeletal modeling, finite element modeling for soft tissues.
* Software: Matlab, Python, LabView, OpenSim.
* Please send your CV and a visual portfolio that demonstrates your previous research and
* development experiences.
Pay & Benefits
* At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation.